![]() ![]() Now, move (or copy) the following files from the \Engine\Binaries\DotNET folder into the newly created directory:įinally, to verify that you can run the application on your machine, go ahead and double click on the Swarm Coordinator executable.Īt this point, you don't need to do anything with the application, so go ahead and move onto the next section, where you'll set up Swarm Agent(s). For illustrative purposes, we're naming the new directory, Swarm Coordinator. Make a new directory on the machine that will distribute tasks to other machines on the network. If you've identified the machines that you'd like to use, and if you've installed UE4 you're ready to set up Swarm Coordinator by following these steps:Īfter installing UE4, navigate to \Engine\Binaries\DotNET. If you'd like to set up a render farm for computationally expensive tasks, please make sure to coordinate with your IT department to set up the appropriate permissions on machine(s) that will need to host Swarm Coordinator(s) and Agent(s). The machine that you use to start the light build, and all machines that you want to participate in the distributed computation, must be running a version of Windows that is supported by Unreal Engine. Unreal Swarm currently runs only under Windows. Install the required version of the DirectX End-User Runtimes, which you can download from the link on the You can do this in any of the following ways: On each Windows machine that you want to act as a Swarm Agent, install the prerequisites required to run the Unreal Engine and editor. You'll use this machine to launch the Swarm Coordinator. ![]() Install Unreal Engine 4 (UE4) on at least one Windows machine in your network. Unreal Swarm is a general application and task distribution system, comprised of two application types, one being a coordinator that distributes build task(s), and the other being an agent that utilizes the host system's resources to complete its assigned job(s).Īfter setting up the Swarm, a Swarm Coordinator will manage the job(s) and task(s) of Swarm Agent(s) on your network.īefore you can begin setting up Unreal Swarm: (Basics/InstallingUnrealEngine/RecommendedSpecifications) or by utilizing a task distribution system, which is where Unreal Swarm comes in, reducing the time it takes to perform expensive computations, such as solving for high-quality static global illumination. ![]()
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